December 17, 2009
Interesting pointer from Gigaom – the Factory for iPhone Flash Games production Don't know how well it will work or what the "rights" contract says. Still it may be a way to test the waters for your flash game before launching a custom version. (tags: iphone flash games) Bill Thompson writes about his experience with [...]
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December 16, 2009
This suggestion on how the iPhone handles signaling is interesting and another reason perhaps for the notification server. "told Ars that the problem isn't the cell radio hardware, nor the network infrustructure, but an issue with the way that the iPhone OS conserves power. All iPhone apps, including Phone.app, cause the radio to switch from [...]
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